On a mission to slay the beast that dwells at the heart of the living mountain, The Grymwatch have descended on Beastgrave and they mean gorey business.
It’s a well-known fact that you can’t have enough undead minions and the gruesome set of ghouls in the latest Warhammer Underworlds warband certainly pack a punch.
Their sheer numbers make the Grymwatch a great warband if you like to play for territory-control. For starters, Duke Crakmarrow’s Ghoul Call ability allows you to summon an army of ghouls back to the playing field after they have been defeated – a nasty surprise for anyone taking on the watch for the first time.
While your opponent tries to deal with your undead horde, the speed of the Duke’s Harriers will allow you to nip into the opponent’s battlefield while they’re distracted, stealing objectives from right underneath them.
Combined with a host of new universal cards and unique upgrades, you’ll be able to create a host of deadly synergies that will literally tear the flesh from your opponent’s bones.